More realistic hair and other curve-based dynamics are now possible with the new Maya® nHair module for the Maya® Nucleus unified simulation framework.
Bullet Physics
Artists can now use the high-performance open source AMD Bullet Physics engine to simulate both soft and rigid bodies in a single system.
Alembic Caching
Supporting the new Open Data initiative, Maya artists can now read and write the Alembic open computer graphics interchange framework format
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